Title | Year | Keywords |
---|---|---|
C&C Level & Editor Vol.3: Hall of Destruction | 1996 | Add-on - Futuristic - Real-time - Strategy |
Caesar III | 1998 | Managerial - Real-time - Simulation - Strategy |
Caesar IV | 2006 | City-building - Managerial - Real-time - Simulation - Strategy |
Cannon Fodder | 1993 | Action - Real-time - Real-time tactics[citation needed] - Stategy - Strategy - Violent - War |
Cannon Fodder 2 | 1994 | Action - Puzzle-solving - Real-time - Shooter - Strategy |
Capitalism | 1995 | Business simulation - Managerial - Real-time - Simulation - Strategy |
Capitalism Plus | 1996 | Level editor - Managerial - Real-time - Simulation - Strategy |
Carrier Command | 1988 | Futuristic - Naval - Real-time - Strategy - Vehicle simulation |
Carriers at War 1941-1945: Fleet Carrier Operations in the Pacific | 1984 | Historical - Naval - Real-time - Simulation - Strategy |
Carrot Track | 2010 | Action - Real-time - Strategy |
Casino Inc | 2002 | Casino - Real-time - Simulation - Strategy |
Castle Strike | 2003 | Managerial - Medieval fantasy - Real-time - Strategy |
Castles & Catapults | 2003 | Medieval fantasy - Real-time - Strategy |
Cat Tank Battle | 2010 | Real-time - Strategy - Tank |
CatchWord | 1997 | Puzzle-solving - Real-time - Strategy |
CellFighter | 2002 | Action - Arcade - Board game - Ecology - Educational - Fighting - Level editor - Licensed - Math - Puzzle-solving - Real-time - Science - Simulation - Strategy |
Celtic Kings: Rage of War | 2002 | Medieval fantasy - Real-time - Role-playing - Strategy |
Centurion: Defender of Rome | 1990 | Action - Adventure - Historical - Real-time - Strategy - Turn-based strategy |
Chain of Command | 2005 | Historical - Real-time - Strategy |
Chain Of Command: Eastern Front | 2005 | Historical - Real-time - Strategy |
Chain Reaction | 2002 | Level editor - Puzzle-solving - Real-time - Science - Simulation - Strategy |
Chainz 2: Relinked | 2005 | Arcade - Board game - Puzzle-solving - Real-time - Strategy |
Chaos League | 2005 | Action - Fighting - Football - Medieval fantasy - Real-time - Sports - Strategy - Turn-based |
Chaos League: Sudden Death | 2005 | Action - Fighting - Football - Medieval fantasy - Real-time - Sports - Strategy |
Chaos Seed: Fūsui Kairoki | 1996 | Action - Medieval fantasy - Real-time - Role-playing - Strategy |
Chartbusters 3 | 1997 | Add-on - Futuristic - Real-time - Strategy |
Chicago 1930 | 2004 | Action - Espionage - Fighting - Organized crime - Puzzle-solving - Real-time - Role-playing - Strategy |
Children of the Nile (Enhanced Edition) | 2008 | Level editor - Managerial - Real-time - Simulation - Strategy |
Chocobo Stallion | 1999 | Manga - Medieval fantasy - Racing - Real-time - Simulation - Strategy - Turn-based |
Chronostorm: Conflict of Time | 2009 | Real-time - Strategy |
Cities in Motion | 2011 | Managerial - Real-time - Simulation - Strategy - Train |
City Builder | 2010 | Managerial - Puzzle-solving - Real-time - Simulation - Strategy |
Clacker | 1991 | Puzzle-solving - Real-time - Strategy |
Cleopatra's Fortune | 1997 | Action - Manga - Puzzle-solving - Real-time - Strategy |
Clonk | 1994 | Action - Real-time - Strategy |
Clonk 3: Radikal | 1996 | Action - Board game - Real-time - Strategy |
Clonk 4 | 1998 | Action - Board game - Real-time - Strategy |
Clonk A.P.E. | 1995 | Action - Board game - Real-time - Strategy |
Clonk Endeavour | 2004 | Action - Board game - Platformer - Real-time - Strategy |
Clonk Planet | 2000 | Action - Board game - Real-time - Strategy |
Clonk Rage | 2007 | Action - Board game - Platformer - Real-time - Strategy |
Close Combat III: The Russian Front | 1999 | Historical - Real-time - Simulation - Strategy |
Close Combat: Cross of Iron | 2007 | Historical - Real-time - Strategy |
Close Combat: Last Stand Arnhem | 2010 | Historical - Real-time - Strategy |
Close Combat: The Longest Day | 2009 | Historical - Real-time - Strategy |
Close Combat: Wacht am Rhein | 2008 | Historical - Real-time - Strategy |
Clunk | 1991 | Puzzle-solving - Real-time - Strategy |
Coconut Queen | 2009 | Managerial - Real-time - Strategy |