Title | Year | Support | Creator | Editor | Country | Popularity |
Deep Core
|
1993
|
Amiga / Amiga CD32
|
Dynafield
|
ICE
|
|
20
|
Deep Duck Trouble
|
1993
|
GameGear (GG) / Sega Master System
|
Aspect
|
Sega re-released in USA by Majesco
|
Japan
|
6
|
Demolition Man
|
1994
|
Genesis (Megadrive) / Mega-CD / Sega CD / Super Nintendo (SNES)
|
Virgin Interactive, Alexandria, Inc., Acclaim Entertainment
|
Acclaim / Virgin Interactive (3DO)
|
|
163
|
Demon Front
|
2002
|
Arcade
|
IGS
|
IGS
|
|
3
|
Densetsu no Stafy
|
2002
|
GameBoy Advance (GBA)
|
TOSE
|
Nintendo
|
Japan
|
8
|
Densetsu no Stafy 2
|
2003
|
GameBoy Advance (GBA)
|
TOSE
|
Nintendo
|
Japan
|
1
|
Densetsu no Stafy 3
|
2004
|
GameBoy Advance (GBA)
|
TOSE
|
Nintendo
|
Japan
|
1
|
Densetsu no Stafy: Taiketsu! Dire Kaizokudan
|
2008
|
Nintendo DS
|
TOSE
|
Nintendo
|
Japan
|
2
|
Desert Bus
|
1995
|
3DO / PC (Dos) / PC (Windows) / Sega Master System
|
Absolute Entertainment
|
EA Games
|
U.S.A.
|
10
|
Dino Eggs
|
1983
|
Commodore 64 / Apple II
|
Micro Fun (David Schroeder)
|
Micro Fun
|
|
13
|
DinoCity
|
1992
|
Super Nintendo (SNES)
|
Irem
|
Irem
|
Japan
|
1
|
Disney's Ariel the Little Mermaid
|
1992
|
Genesis (Megadrive) / GameGear (GG) / Sega Master System
|
BlueSky Software (Disney)
|
Sega
|
|
2
|
DK Jungle Climber
|
2007
|
Nintendo DS
|
Paon
|
Nintendo
|
|
33
|
Do! Run Run / Super Pierrot
|
1984
|
Arcade
|
Universal
|
Taito
|
U.S.A.
|
6
|
Don Doko Don
|
1989
|
Arcade / NES (Famicom) / PC-Engine / TurboGrafx-16
|
Taito
|
Taito
|
Japan
|
7
|
Donald Duck: Goin' Quackers
|
2000
|
GameBoy Color (GBC) / PC (Windows) / Playstation (PSX) / Nintendo 64 (N64) / Dreamcast / PlayStation 2 (PS2) / GameCube (NGC)
|
Ubisoft Montreal / Disney Interactive
|
Ubisoft
|
Canada
|
3
|
Donk! Samurai Duck
|
1994
|
Amiga / Amiga CD32
|
Supervision Entertainment Ltd. (Craig Howard)
|
Supervision Entertainment Ltd. / The Hidden
|
|
1
|
Donkey Kong
|
1994
|
Gameboy (GB)
|
Nintendo EAD (Shigeru Miyamoto (producer), Masayuki Kameyama (director), Takao S
|
Nintendo
|
|
999
|
Donkey Kong
|
1994
|
Gameboy (GB)
|
Nintendo EAD (Shigeru Miyamoto (producer), Masayuki Kameyama (director), Takao S
|
Nintendo
|
|
999
|
Donkey Kong
|
1981
|
Amstrad CPC / Apple II / Arcade / Atari 2600 / Atari 7800 / Atari 800 / BBC Micro / ColecoVision / Commodore 64 / Commodore Vic 20 / GameBoy Advance (GBA) / Intellivision / MSX / NES (Famicom) / PC (Dos) / TI-99/4A / TRS-80 Color Computer / Wii / ZX Spectrum
|
Nintendo
|
Nintendo
|
Japan
|
0
|
Donkey Kong 3
|
1983
|
Arcade / NES (Famicom) / FM-7 / Wii / GameBoy Advance (GBA)
|
Nintendo R&D1 (Shigeru Miyamoto[citation needed])
|
Nintendo
|
Japan
|
34
|
Donkey Kong 64
|
1999
|
Nintendo 64 (N64)
|
Rare
|
Nintendo
|
United Kingdom
|
92
|
Donkey Kong Country
|
1994
|
Super Nintendo (SNES)
|
Rare Ltd. (Tim Stamper (producer))
|
Nintendo
|
|
310
|
Donkey Kong Country 2: / Diddy's Kong Quest
|
1995
|
Super Nintendo (SNES) / GameBoy Advance (GBA) / Wii
|
Rare Ltd.
|
Nintendo
|
United Kingdom
|
85
|
Donkey Kong Country 3: / Dixie Kong's Double Trouble!
|
1996
|
Super Nintendo (SNES) / GameBoy Advance (GBA) / Wii
|
Rare Ltd.
|
Nintendo
|
United Kingdom
|
54
|
Donkey Kong Jungle Beat
|
2004
|
Wii / GameCube (NGC)
|
Nintendo EAD Tokyo (Yoshiaki Koizumi)
|
Nintendo
|
|
229
|
Donkey Kong Junior
|
1982
|
Arcade
|
Nintendo R&D1 (Shigeru Miyamoto)
|
Nintendo
|
Japan
|
13
|
Donkey Kong Land
|
1995
|
Gameboy (GB)
|
Rareware
|
Nintendo
|
|
23
|
Donkey Kong Land III
|
1997
|
GameBoy Color (GBC) / Gameboy (GB)
|
Rareware
|
Nintendo
|
|
3
|
Door Door
|
1983
|
MSX / NES (Famicom)
|
Koichi Nakamura, Chunsoft (Koichi Nakamura)
|
Enix
|
|
730
|
Dr. Franken
|
1992
|
Gameboy (GB) / Super Nintendo (SNES)
|
Elite Systems
|
Kemco, DTMC
|
|
21
|
Dr. Micro
|
1983
|
Arcade
|
Sanritsu
|
Sanritsu
|
|
6
|
Dr. Muto
|
2002
|
Xbox / PlayStation 2 (PS2) / GameBoy Advance (GBA) / GameCube (NGC)
|
Midway Games
|
Midway Games
|
U.S.A.
|
46
|
Dragon Buster
|
1984
|
Arcade / MSX / NES (Famicom) / Wii
|
Namco
|
Namco / Enix (NEC PC-8801)
|
Japan
|
16
|
Drawn to Life
|
2007
|
Nintendo DS
|
5TH Cell (Jeremiah Slaczka)
|
THQAgatsuma (Japan)
|
|
133
|
Duck Tales : The Quest for Gold
|
1988
|
Amiga / Apple II / Commodore 64 / PC (Dos) / Atari ST
|
Incredible Technologies
|
Walt Disney Computer Software
|
U.S.A.
|
1
|
DuckTales 2
|
1993
|
Gameboy (GB) / NES (Famicom)
|
Capcom (Tokuro Fujiwara (producer))
|
Capcom
|
|
3
|
Duke Nukem
|
1991
|
GameBoy Color (GBC) / PC (Dos)
|
Apogee
|
Apogee
|
U.S.A.
|
999
|
Duke Nukem II
|
1993
|
PC (Dos)
|
Apogee
|
Apogee
|
U.S.A.
|
5
|
Dynamite Dan
|
1985
|
Amstrad CPC / Commodore 64 / MSX / ZX Spectrum
|
Rod Bowkett
|
Mirrorsoft
|
|
5
|
Dynamite Dan II
|
1986
|
Amstrad CPC / ZX Spectrum
|
Rob Bowkett
|
Mirrorsoft
|
|
1
|
Earnest Evans
|
1991
|
Genesis (Megadrive)
|
Wolf Team (Characters designed by Kazutoshi Yamane)
|
JP Wolf Team / NA Renovation /
|
|
5
|
EarthWorm Jim
|
1995
|
GameBoy Advance (GBA) / GameBoy Color (GBC) / GameGear (GG) / PC (Windows) / PC (Dos) / Gameboy (GB) / Genesis (Megadrive) / Sega Master System / Super Nintendo (SNES) / Wii
|
Activision
|
Activision
|
U.S.A.
|
283
|
EarthWorm Jim 2
|
1996
|
GameBoy Advance (GBA) / PC (Windows) / Playstation (PSX) / PC (Dos) / Genesis (Megadrive) / Sega Saturn / Super Nintendo (SNES)
|
Sierra
|
Sierra
|
U.S.A.
|
31
|
Ed, Edd n Eddy: Jawbreakers!
|
2002
|
GameBoy Advance (GBA)
|
Crawfish Interactive / The Climax Group
|
BAM! Entertainment / EU Zoo Digital Publishing /
|
U.S.A.
|
6
|
Ed, Edd n Eddy: The Mis-Edventures
|
2005
|
GameBoy Advance (GBA) / PC (Windows) / PlayStation 2 (PS2) / Xbox / GameCube (NGC)
|
Artificial Mind and Movement
|
Midway Games
|
|
27
|
Eddie Kidd Jump Challenge
|
1985
|
Commodore 64 / MSX / NES (Famicom) / ZX Spectrum
|
Hudson Soft
|
Hudson Soft
|
Japan
|
0
|
Edge of Twilight
|
2009
|
Playstation 3 (PS3) / Xbox 360 (X360) / PC (Windows)
|
Fuzzyeyes
|
SouthPeak Interactive
|
|
94
|