Title | Year | Support | Creator | Editor | Country | Popularity |
Oni
|
2001
|
PC (Windows) / PlayStation 2 (PS2) / Macintosh
|
Bungie, The Omni Group (Mac OS port), Rockstar Toronto (PlayStation 2) (Hardy Le
|
Gathering of Developers (Windows), Rockstar Games (PlayStation 2), MacSoft (Mac
|
|
283
|
Overlord: Dark Legend
|
2009
|
Wii
|
Climax Studios
|
Codemasters
|
Japan
|
81
|
Postal III
|
2009
|
PC (Windows) / Playstation 3 (PS3) / Xbox 360 (X360)
|
Running With Scissors / Akella
|
|
|
43
|
Prisoners of the Sun
|
1997
|
PC (Windows) / Super Nintendo (SNES) / GameBoy Color (GBC) / PC (Dos)
|
Infogrames
|
Infogrames
|
France
|
8
|
Project Eden
|
2001
|
PlayStation 2 (PS2) / PC (Windows)
|
Core Design
|
Eidos Interactive
|
United Kingdom
|
111
|
Psi-Ops: The Mindgate Conspiracy
|
2004
|
Xbox / PlayStation 2 (PS2) / PC (Windows)
|
Midway Games
|
Midway Games / Capcom (Japan, Asia) / EU Zoo Digital Publishing (PC) /
|
U.S.A.
|
44
|
Re-Mission
|
2006
|
PC (Windows)
|
Realtime Associates
|
HopeLab
|
U.S.A.
|
40
|
Red Dead Revolver
|
2004
|
PlayStation 2 (PS2) / Xbox
|
Rockstar San Diego (Josh Needleman)
|
Rockstar Games
|
Japan
|
139
|
Red Faction
|
2001
|
PC (Windows) / N-Gage / Macintosh / PlayStation 2 (PS2)
|
Volition, Inc. / Monkeystone Games (N-Gage) / Blue Beck (Mobile phone) 
|
THQ
|
U.S.A.
|
999
|
Red Faction: Guerrilla
|
2009
|
Xbox 360 (X360) / Playstation 3 (PS3) / PC (Windows)
|
Volition, Inc., Reactor Zero (PC)
|
THQ
|
|
999
|
Reservoir Dogs
|
2006
|
PlayStation 2 (PS2) / Xbox / PC (Windows)
|
Volatile Games
|
Eidos Interactive, Lionsgate
|
|
755
|
Resident Evil 5
|
2009
|
Playstation 3 (PS3) / Xbox 360 (X360)
|
Capcom (Jun Takeuchi (Chief producer) / Kenichi Ueda (director) / Masachik
|
Capcom
|
Japan
|
999
|
Rise of the Argonauts
|
2008
|
PC (Windows) / Playstation 3 (PS3) / Xbox 360 (X360)
|
Liquid Entertainment (Charley Price (Lead Designer))
|
Codemasters
|
|
695
|
Run Like Hell: Hunt or Be Hunted
|
2002
|
Xbox / PlayStation 2 (PS2)
|
Digital Mayhem
|
Interplay / Capcom (JPN)
|
|
1
|
Saints Row 2
|
2008
|
PC (Windows) / Playstation 3 (PS3) / Xbox 360 (X360)
|
Volition, Inc. (Volition, Inc.)
|
THQ
|
U.S.A.
|
999
|
Shadow of Rome
|
2005
|
PlayStation 2 (PS2)
|
Capcom Production Studio 2
|
Capcom
|
|
85
|
Shadow the Hedgehog
|
2005
|
GameCube (NGC) / PlayStation 2 (PS2) / Xbox
|
Sega Studio USA (Takashi Iizuka (director/lead design) / Kazuyuki Hoshino (art
|
Sega
|
U.S.A.
|
233
|
Silent Line: Armored Core
|
2003
|
PlayStation 2 (PS2)
|
From Software
|
Agetec
|
|
12
|
SOCOM 3: U.S. Navy SEALs
|
2005
|
PlayStation 2 (PS2)
|
Zipper Interactive
|
Sony Computer Entertainment
|
U.S.A.
|
150
|
SOCOM II: U.S. Navy SEALs
|
2003
|
PlayStation 2 (PS2)
|
Zipper Interactive and the U.S. Navy
|
Sony Computer Entertainment
|
|
188
|
SOCOM U.S. Navy SEALs: Combined Assault
|
2006
|
PlayStation 2 (PS2)
|
Zipper Interactive
|
Sony Computer Entertainment
|
U.S.A.
|
760
|
SOCOM: U.S. Navy SEALs
|
2002
|
PlayStation 2 (PS2)
|
Zipper Interactive
|
Sony Computer Entertainment
|
U.S.A.
|
540
|
Space Raiders
|
2002
|
GameCube (NGC) / PlayStation 2 (PS2)
|
Taito Corporation
|
Taito Corporation, Mastiff, Tommo Inc.
|
U.S.A.
|
52
|
Spawn: Armageddon
|
2004
|
PlayStation 2 (PS2) / GameCube (NGC) / Xbox
|
Point of View (Todd McFarlane)
|
Namco, Electronic Arts
|
U.S.A.
|
33
|
Star Wars: Battlefront
|
2004
|
PC (Windows) / PlayStation 2 (PS2) / Xbox / Macintosh
|
Pandemic Studios
|
LucasArts
|
|
999
|
Star Wars: Droid Works
|
1998
|
Macintosh / PC (Windows)
|
Lucas Learning
|
Lucas Learning
|
U.S.A.
|
7
|
State of Emergency 2
|
2006
|
PlayStation 2 (PS2)
|
DC Studios
|
SouthPeak Interactive
|
|
21
|
Stranglehold
|
2007
|
Xbox 360 (X360) / PC (Windows) / Playstation 3 (PS3)
|
Midway Chicago / Tiger Hill Entertainment
|
Midway Games / Success (Japan/Asia)
|
|
685
|
Syphon Filter
|
1999
|
Playstation (PSX) / Playstation 3 (PS3) / PlayStation Portable (PSP)
|
Eidetic
|
989 Studios
|
|
408
|
Syphon Filter 2
|
2000
|
Playstation (PSX) / Playstation 3 (PS3)
|
Eidetic
|
989 Studios
|
|
25
|
Syphon Filter 3
|
2001
|
Playstation (PSX) / Playstation 3 (PS3)
|
Sony Bend
|
SCEA
|
|
25
|
Syphon Filter: Dark Mirror
|
2006
|
PlayStation Portable (PSP) / PlayStation 2 (PS2)
|
Sony Bend
|
SCEA
|
|
715
|
Syphon Filter: The Omega Strain
|
2004
|
PlayStation 2 (PS2)
|
Sony Bend
|
SCEA
|
|
35
|
Tak and the Guardians of Gross
|
2008
|
PlayStation 2 (PS2) / Wii
|
TBA
|
THQ
|
|
20
|
The Devil Inside
|
2000
|
PC (Windows)
|
Gamesquad
|
Cryo Interactive
|
France
|
34
|
The Lord of the Rings: The Fellowship of the Ring
|
2002
|
PlayStation 2 (PS2) / Xbox / PC (Windows)
|
The Whole Experience Surreal Software
|
Universal Interactive
|
|
185
|
The Matrix: Path of Neo
|
2005
|
Xbox / PlayStation 2 (PS2) / PC (Windows)
|
Shiny Entertainment (David Perry)
|
Atari
|
U.S.A.
|
222
|
The Outfit
|
2006
|
Xbox 360 (X360)
|
Relic Entertainment
|
THQ
|
Canada
|
620
|
The Warriors
|
2005
|
PlayStation 2 (PS2) / Xbox / PlayStation Portable (PSP)
|
Rockstar Toronto / Rockstar Leeds (PSP)
|
Rockstar Games
|
Finland
|
999
|
Tintin in Tibet
|
1995
|
Gameboy (GB) / GameBoy Color (GBC) / GameGear (GG) / Genesis (Megadrive) / PC (Dos) / PC (Windows) / Super Nintendo (SNES)
|
Infogrames
|
Infogrames
|
France
|
9
|
Tintin: Destination Adventure
|
2001
|
PC (Windows) / Playstation (PSX)
|
Destination Software (Moulinsart)
|
Infogrames
|
|
2
|
Tomb Raider
|
1996
|
Macintosh / Mobile (Windows Mobile) / N-Gage / PC (Dos) / PC (Windows) / Playstation (PSX) / Sega Saturn
|
Core Design
|
Eidos
|
United Kingdom
|
999
|
Tomb Raider Chronicles
|
2000
|
Dreamcast / Playstation (PSX) / PC (Windows) / Macintosh
|
Core Design (Peter Connelly (music))
|
Eidos Interactive
|
|
49
|
Tomb Raider II
|
1997
|
PC (Windows) / Macintosh / PC (Dos) / Playstation (PSX)
|
Core Design (Tomb Raider II: / Gavin Rummery (lead programmer), / Neil Boyd and He
|
Eidos Interactive
|
|
84
|
Tomb Raider III
|
1998
|
Macintosh / Playstation (PSX) / PC (Windows)
|
Core Design (Chris Coupe and Martin Gibbins (programming) / Tom Scutt (AI) &#
|
Eidos Interactive
|
United Kingdom
|
47
|
Tomb Raider: The Angel of Darkness
|
2003
|
PlayStation 2 (PS2) / PC (Windows) / Macintosh
|
Core Design (Richard Flower (Lead programmer))
|
Eidos Interactive
|
|
69
|
Tomb Raider: The Last Revelation
|
1999
|
Playstation (PSX) / Dreamcast / PC (Windows) / Macintosh
|
Core Design (Peter Connelly (music))
|
Eidos Interactive
|
|
60
|
Tomorrow Never Dies
|
1999
|
Playstation (PSX)
|
Black Ops
|
Electronic Arts / MGM Interactive
|
U.S.A.
|
152
|