Title | Year | Gameplay | Purpose | Market | Audience |
Admongo
|
2010
|
Video Game
|
- Educative message broadcasting
|
|
- 8 to 11 years old
- 12 to 16 years old
- Students
|
Community manager Invaders
|
2011
|
Video Game
|
- Marketing & Communication message broadcasting
- Subjective message broadcasting
|
|
- 12 to 16 years old
- 17 to 25 years old
- General Public
|
ElectroCity
|
2007
|
Video Game
|
- Informative message broadcasting
- Marketing & Communication message broadcasting
|
|
- 17 to 25 years old
- 25 to 35 years old
- 35 to 60 years old
- General Public
|
Exam racing
|
2000
|
Video Game
|
- Marketing & Communication message broadcasting
|
- Entertainment
- Advertising
|
- 17 to 25 years old
- Students
|
L’Expérience
|
2010
|
Video Game
|
- Marketing & Communication message broadcasting
|
- Entertainment
- Advertising
|
- 12 to 16 years old
- 17 to 25 years old
- General Public
|
Smart eBall
|
2011
|
Video Game
|
- Marketing & Communication message broadcasting
|
|
- 17 to 25 years old
- 25 to 35 years old
- 35 to 60 years old
- below 60 years old
- General Public
|