Title | Year | Gameplay | Purpose | Market | Audience |
Creatures
|
1997
|
Video Game
|
|
|
- 8 to 11 years old
- 12 to 16 years old
- 17 to 25 years old
- General Public
|
Cultivation
|
2007
|
Video Toy
|
- Subjective message broadcasting
|
- Entertainment
- Culture & Art
- Ecology
|
- 8 to 11 years old
- 12 to 16 years old
- 17 to 25 years old
- 25 to 35 years old
- 35 to 60 years old
- General Public
|
Facade
|
2003
|
Video Toy
|
|
|
- 12 to 16 years old
- 17 to 25 years old
- General Public
|
Les Sims 2
|
2004
|
Video Game
|
|
|
- 12 to 16 years old
- 17 to 25 years old
- General Public
|
Oddballz
|
1996
|
Video Toy
|
|
|
- 3 to 7 years old
- 8 to 11 years old
- 12 to 16 years old
- 17 to 25 years old
- General Public
|