Title | Year | Gameplay | Purpose | Market | Audience |
Foldit
|
2008
|
Video Game
|
|
- Entertainment
- Scientific Research
|
- 8 to 11 years old
- 12 to 16 years old
- 17 to 25 years old
- 25 to 35 years old
- 35 to 60 years old
- General Public
|
OntoGame: Games for semantic content creation
|
2007
|
Video Game
|
|
|
- 17 to 25 years old
- 25 to 35 years old
- General Public
- Professionals
- Students
|
Phylo
|
2010
|
Video Game
|
- Educative message broadcasting
- Goods trading
|
|
- 17 to 25 years old
- 25 to 35 years old
- 35 to 60 years old
- below 60 years old
- General Public
- Students
|