Title | Year | Gameplay | Purpose | Market | Audience |
804
|
2009
|
Video Game
|
- Marketing & Communication message broadcasting
|
|
- 17 to 25 years old
- General Public
|
Army Influence Trainer
|
2009
|
Video Game
|
- Educative message broadcasting
|
|
- 17 to 25 years old
- 25 to 35 years old
- 35 to 60 years old
- Professionals
|
SOLDIER/SEAMAN TEST
|
2010
|
Video Game
|
- Marketing & Communication message broadcasting
- Training
|
|
- 17 to 25 years old
- General Public
|
Start Thinking Soldier: Decision Making
|
2009
|
Video Game
|
- Marketing & Communication message broadcasting
- Storytelling
|
|
- 17 to 25 years old
- General Public
|
Start Thinking Soldier: Leadership
|
2009
|
Video Game
|
- Marketing & Communication message broadcasting
- Storytelling
|
|
- 17 to 25 years old
- General Public
|
Start Thinking Soldier: Teamwork
|
2009
|
Video Game
|
- Marketing & Communication message broadcasting
- Storytelling
|
- Entertainment
- Military & Defence
|
- 17 to 25 years old
- General Public
|
Virtual Battlespace 2
|
2009
|
Video Game
|
|
|
- 17 to 25 years old
- Professionals
|
Zero Hour: America's Medic
|
2009
|
Video Game
|
- Educative message broadcasting
- Training
|
- State & Governement
- Military & Defence
- Healthcare
|
- 25 to 35 years old
- 35 to 60 years old
- Professionals
- Students
|