Game Classification

Azurik: Rise of Perathia Adrenium Games, Microsoft Game Studios (U.S.A.), 2001  

Informations Analyses Serious Gaming
 

Classification

VIDEO GAME

Keywords

Purpose

Besides play, this title features the following intents:
  • Storytelling

Market

This title is used by the following domains:
  • Entertainment

Audience

This title targets the following audience:
Age : 12 to 16 years old / 17 to 25 years old
General Public

Gameplay

The gameplay of this title is Game-based
(designed with stated goals)

The core of gameplay is defined by the rules below:

Similar games

Saw Saw

Azurik: Rise of Perathia Azurik: Rise of Perathia is an action-adventure game developed by Adrenium Games and published by Microsoft Game Studios in 2001. Azurik has the distinction of being an early Xbox game, being the first to support anti-aliasing, a relatively new rendering technique for consoles at the time, and featured a score by famous game composer Jeremy Soule. [source:wikipedia]

Distribution : Retail - Commercial
Platform(s) : Xbox

Links