Syberia II is a 2004 adventure game conceived by Benoît Sokal and developed by MC2-Microïds, and a continuation to Syberia. It is a third-person puzzle-solving game. Stylistically identical to the first Syberia, Syberia II improves upon the first game by introducing more realistic character animation. The game includes a recap of the first chapter, so therefore does not require the player to have experienced the first game.
[source:wikipedia]
Distribution : Retail - CommercialPlatform(s) : Mobile (Windows Mobile) -
PC (Windows) -
PlayStation 2 (PS2) -
Xbox
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