Game Classification

Little Samson Takeru, Taito (Japan), 1992  

Informations Analyses Serious Gaming
 

Classification

VIDEO GAME

Keywords

Purpose

Besides play, this title features the following intents:
  • Storytelling

Market

This title is used by the following domains:
  • Entertainment

Audience

This title targets the following audience:
Age : 12 to 16 years old / 17 to 25 years old
General Public

Gameplay

The gameplay of this title is Game-based
(designed with stated goals)

The core of gameplay is defined by the rules below:

Similar games


Little Samson Little Samson (called Seirei Densetsu LICKLE in Japan, which loosely translates to Lickle: Legend of the Holy Bell) is a game developed by Takeru and published by Taito for the Nintendo Entertainment System. Taito released the game at the height of the platform genre's success, hoping to finally achieve a solid hit on the system with a proven formula, the same way Hudson Soft had done with their Adventure Island series and Capcom with their Mega Man and Disney licensed titles.[citation needed] However, the game did not sell well upon release and is today completely unknown to most gamers.[citation needed] It was notable for having highly detailed graphics for an 8-bit game, seen in the game's menacing boss characters (which contrasted heavily with the more childlike sprites of the protagonists). [source:wikipedia]

Distribution : Retail - Commercial
Platform(s) : NES (Famicom)

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