Game Classification

Takeshi’s Challenge / Takeshi no Chosenjo Taito / Takeshi (Japan), Taito (Japan), 1986  

Informations Analyses Serious Gaming
 

Classification

VIDEO GAME

Keywords

Market

This title is used by the following domains:
  • Entertainment

Audience

This title targets the following audience:
Age : 12 to 16 years old / 17 to 25 years old
General Public

Gameplay

The gameplay of this title is Game-based
(designed with stated goals)

The core of gameplay is defined by the rules below:

Comments

Analyses

Similar games


Takeshi’s Challenge / Takeshi no Chosenjo In this game, the player controls a character in a city. All the cityzen try to beat him to death. But the player can't escape from the city. He loses life points. The challenges are very special: a karaoke invites the player to sing during one hour. In an another challenge, the player has to hold down a button during 4 hours. The last challenge ask to push 20.000 times a bouton in order to win! Let's note that the author of this game says at the begining of the game that he hates video games!

Distribution : Retail - Commercial
Platform(s) : NES (Famicom)

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