Game Classification

Grandia Game Arts Co., Game Arts Co., 1997  

Informations Analyses Serious Gaming
 

Classification

VIDEO GAME

Keywords

Market

This title is used by the following domains:
  • Entertainment

Audience

This title targets the following audience:
Age : 12 to 16 years old / 17 to 25 years old
General Public

Gameplay

The gameplay of this title is Game-based
(designed with stated goals)

The core of gameplay is defined by the rules below:

Similar games


Grandia 'Grandia' is a Japanese-style console RPG, with big-eyed anime style characters, that was originally released on the Sega Saturn in 1997. It centers around the story of a young hero named Justin, who possesses a mysterious artifact known as a 'Spirit Sone'. The story takes Justin and friends (one of whom is a small white puff-ball with wings and eyes) across several worlds, over many hours of gameplay. 'Grandia' relies heavily on FMV cut-scenes to advance the story.

The characters are represented by 2D sprites which are moved around over hand drawn backgrounds. Combat is initiated by coming into contact with enemies on the screen, rather than through random battles. Combat itself occurs in pseudo-real-time, using an 'IP Gauge" to determine when a character takes action.

The characters in the game gradually advance in level as they gain experience points for killing monsters. As their level increases, they gain access to new spells and abilities. There are a large number of spells, weapons, and other items to use throughout the game. [source:mobygames]

Distribution : Retail - Commercial
Platform(s) : PC (Windows) - PC (Dos) - Playstation (PSX) - Sega Saturn

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