Game Classification

Intelligent Cube: Final / Kurushi Final: Mental Blocks / I.Q: Final Sugar & Rockets, Sony Computer Entertainment Europe Ltd. (Japan), 1998  

Informations Analyses Serious Gaming
 

Classification

VIDEO GAME

Market

This title is used by the following domains:
  • Entertainment

Audience

This title targets the following audience:
Age : 12 to 16 years old / 17 to 25 years old
General Public

Gameplay

The gameplay of this title is Game-based
(designed with stated goals)



Intelligent Cube: Final / Kurushi Final: Mental Blocks / I.Q: Final A puzzle game where your wits are pitted against a 'higher power'

Standing on an isolated platform, you must destroy blocks that are rolling towards you in order to survive. By destroying certain blocks the size of the platform increases, if blocks fall off the edge of the platform, or you destroy the incorrect blocks you platform becomes smaller.

Sequel to the million-seller KurushiDeveloped exclusively for Playstation by Masahiko Sato. There are four game modes: 100 Attack, Survival, Create and Final. Has nine player characters (1 Initial, 8 Hidden)Includes facility to create own levels

[source:mobygames]

Distribution : Retail - Commercial
Platform(s) : Playstation (PSX)

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