Game Classification

3D Réseaux B2B GAMES et Persistant Studios (France), La Fédération des Travaux Publics Rhône-Alpes (France), 2009  

Video Game

Purpose

  • Informative message broadcasting
  • Training

Market

  • Corporate

Audience

  • 17 to 25 years old
  • 25 to 35 years old
  • 35 to 60 years old
  • Professionals
  • Students

my name is groa