Game Classification

Zaark and the Night Team: The Quest for Patterns and The Search for Symbols Maxis Software Inc. (U.S.A.), Maxis Software Inc. (U.S.A.), 1995  

Informations Analyses Serious Gaming
 

Classification

RETRO SERIOUS GAME
(Edugame)

Keywords

Purpose

Besides play, this title features the following intents:
  • Educative message broadcasting

Market

This title is used by the following domains:
  • Entertainment
  • Education

Audience

This title targets the following audience:
Age : 3 to 7 years old
General Public

Gameplay

The gameplay of this title is Game-based
(designed with stated goals)

The core of gameplay is defined by the rules below:

Similar games


Zaark and the Night Team: The Quest for Patterns and The Search for Symbols On CD-ROM, this title contains two titles, The Quest for Patterns and The Search for Symbols.

In The Quest for Patterns, the player must search for various shapes (circles, triangles, cones, cubes) in a variety of locations.

In The Search for Symbols, players are introduced to various symbols used in math, language and social science and must decode their meaning. There is even a sequence where the player must invent their own symbol for a king's flag.

Both adventures are designed to teach pattern recognition [source:mobygames]

Distribution : Retail - Commercial
Platform(s) : PC (Windows)

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