Game Classification

Army Influence Trainer SimuLearn (Clark Aldrich) (U.S.A.), U.S. Army (U.S.A.), 2009  

Informations Analyses Serious Gaming
 

Classification

SERIOUS GAME
(Edugame)

Keywords

Purpose

Besides play, this title features the following intents:
  • Educative message broadcasting

Market

This title is used by the following domains:
  • Military & Defence

Audience

This title targets the following audience:
Age : 17 to 25 years old / 25 to 35 years old / 35 to 60 years old
Professionals

Gameplay

The gameplay of this title is Game-based
(designed with stated goals)


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Army Influence Trainer A serious game mixing video and interactive scenes designed to teach the basics of "influencing techniques" to soldiers.

Distribution : Internet - Commercial
Platform(s) : Browser (Flash)

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