Game Classification

AnimalClass Otava Publishing Company Ltd (Sweden), Otava Publishing Company Ltd (Sweden), 2007 Download it Now !

Informations Analyses Serious Gaming
 

Classification

SERIOUS GAME
(Edugame)

Purpose

Besides play, this title features the following intents:
  • Educative message broadcasting

Market

This title is used by the following domains:
  • Education

Audience

This title targets the following audience:
Age : 8 to 11 years old

Gameplay

The gameplay of this title is Game-based
(designed with stated goals)



(source: www.otava.fi) "Animal Class is a game series targetted for players aged 9-15 years . The pedagogical idea of Animal Class is to put a player into the role of a teacher. The background of the game is in Learning by Doing, Learning by Teaching and Learning by Programming. In Animal Class the player has complete freedom to teach the virtual pet however s/he wants, even wrongly.

AnimalClass -school series- is in use e.g. in Helsinki, Finland."
(source: http://www.gameminer.fi/?page_id=12)

Distribution : Commercial
Platform(s) : PC (Windows)

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