Game Classification
Oxo
(Noughts and Crosses) Alexander S. Douglas (United Kingdom), Cambridge university (United Kingdom), 1952
View details : 1 analysis
"Oxo" (1952), also known as Noughts and Crosses, is a tic-tac-toe computer video game. Here's how it can be ranked using Gameplay Bricks:
Choose (Medium): Players select a cell in a 3x3 grid to place their symbol (X or O).
Reach (Objective): The objective is to line up three of your own symbols horizontally, vertically or diagonally before the opponent.
The appropriate metabric for "Oxo" would be "Puzzle", as the game involves planning and strategy to block the opponent and line up one's own symbols to win (ChatGPT : 14/04/2024).