Game Classification

Beyond the Limit: Ultimate Climb Microsoft Corporation (U.S.A.), Microsoft Corporation (U.S.A.), 1996  

Informations Analyses Serious Gaming
 

Classification

RETRO SERIOUS GAME
(Edugame)

Keywords

Purpose

Besides play, this title features the following intents:
  • Educative message broadcasting

Market

This title is used by the following domains:
  • Entertainment
  • Ecology

Audience

This title targets the following audience:
Age : 12 to 16 years old / 17 to 25 years old / 8 to 11 years old
General Public

Gameplay

The gameplay of this title is Game-based
(designed with stated goals)

The core of gameplay is defined by the rules below:

Similar games


Take to the cliffs in this mountain climbing game for kids. Choose your equipment wisely before you climb each mountain. You can decide to take various climbing equipment, first aid stuff, and plenty to munch on. Choose your anchor points and where you climb up the face. Be sure to avoid falling rocks, snakes, and other hazards as you make your way up. Careful that you don't fall. There's also plenty of abandoned mines to speed through to hasten your journey to the top. You'll travel around the southwest to many different famous rock faces with progressing difficulty. [source:mobygames]

Distribution : Retail - Commercial
Platform(s) : PC (Windows)

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