Game Classification

Orbiter Schweiger InterActive (United Kingdom), Schweiger InterActive (United Kingdom), 2000  

Informations Analyses Serious Gaming
 

Classification

RETRO SERIOUS GAME
(Edugame)

Keywords

Purpose

Besides play, this title features the following intents:
  • Educative message broadcasting

Market

This title is used by the following domains:
  • Entertainment
  • Education

Audience

This title targets the following audience:
Age : 12 to 16 years old / 17 to 25 years old / 8 to 11 years old
General Public

Gameplay

The gameplay of this title is Game-based
(designed with stated goals)

The core of gameplay is defined by the rules below:

Similar games


Orbiter Orbiter is a freeware space simulator coded by the British professor Dr. Martin Schweiger, having been in development since 2000. The Orbiter community usually receives two new releases of the program a year; the first is the yearly update with numerous changes, and then usually a patch or two is released a few months later to fix bugs and to introduce additional changes to the program.

Orbiter one of the most realistic space simulators ever released to the public, utilizing a very accurate and robust Newtonian physics model for in-game flight. Players can fly in the Space Shuttle or in more futuristic craft, dock with the International Space Station or program a flight to nearly all of the planets and many of the moons within the solar system. Many helpful MFD (multi-function display) programs come with Orbiter to help you maneuver through space, and they can be configured in a pre-startup game configuration window so that you may pick and choose which ones you wish to use in-game. You may also start a scenario or saved game from this pre-launch dialogue, or make numerous other changes to to the program.

All of these features are visually represented through a graphics engine which is able to keep up with the sophisticated physics system running in the background while still being able to produce intimidating sights - from small asteroids to the super massive planet Jupiter. The graphics engine can have its quality scaled in the aforementioned pre-startup game configuration window, so that it will run more easily on less robust systems.

Orbiter is also very flexible in terms of modifications. Several new ships, multi-function display programs and celestial bodies (including entire solar systems separate to our own) have been released thus far. You may also download super high-resolution textures for pre-existing planets, with upgrade packages increasing their resolution to as high as 32768 x 16384 for the more commonly visited bodies. [source:mobygames]

Distribution : Retail - Commercial
Platform(s) : PC (Windows)

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