Game Classification

Scooter's Magic Castle Electronic Arts (U.S.A.), EA*Kids (U.S.A.), 1993  

Informations Analyses Serious Gaming
 

Classification

RETRO SERIOUS GAME
(Edugame)

Keywords

Purpose

Besides play, this title features the following intents:
  • Training
  • Educative message broadcasting

Market

This title is used by the following domains:
  • Entertainment
  • Education

Audience

This title targets the following audience:
Age : 12 to 16 years old / 17 to 25 years old / 8 to 11 years old / 3 to 7 years old
General Public

Gameplay

The gameplay of this title is Game-based
(designed with stated goals)

The core of gameplay is defined by the rules below:

Similar games


Would you like to have your own castle? With lots of chambers, secrets, puzzles and activities to do? Well, Scooter now owns such a castle, and he's very eager to see what he can find inside! And he can find quite a lot.

Scooter's Magic Castle is an education game where you control Scooter, and by clicking on various items in the Castle you can interact with them, often starting a small mini-game. The activities available around the castle are numerous, ranging from simple memory tests to composing your own melody.

During his travels around the castle's corridors, Scooter is assisted by a helpful owl, who acts as the game's options menu and can also teleport you to any chamber. [source:mobygames]

Distribution : Retail - Commercial
Platform(s) : PC (Dos)

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