Game Classification

Far Cry: Instincts - Evolution Ubisoft Divertissements Inc., Ubisoft (France), 2006  

Informations Analyses Serious Gaming
 

Classification

VIDEO GAME

Keywords

Market

This title is used by the following domains:
  • Entertainment

Audience

This title targets the following audience:
Age : 12 to 16 years old / 17 to 25 years old
General Public

Gameplay

The gameplay of this title is Game-based
(designed with stated goals)

The core of gameplay is defined by the rules below:

Similar games


In this sequel to Far Cry: Instincts, Carver again finds himself in trouble in paradise. He is approached by a dangerous and seductive woman who recruits him to assist her in pulling a small heist inside a nest of Southeast Asian islands. When the job goes wrong, Jack is framed for the murder of a corrupt local magistrate, and is hunted down by rebel pirates. As Carver tries to find out the truth, he gets deeper and deeper into a conspiracy revolving around the local government, pirates, and rebels - all of whom intend to hunt him down.

The game features 14 new single and multiplayer missions and new weapons including poisonous darts, Molotov cocktails, pipe bombs, and heavy machineguns as well as new vehicles such as pirate sampan boats, armored technical pickup-trucks and heavy transport trucks. Evolution includes a enhanced and upgraded map editor backwards-compatible with previous versions, a new "Seek and Secure" multiplayer mode and the classic multiplayer modes of Chaos, Team Chaos, Steal the Sample and Predator. [source:mobygames]

Distribution : Retail - Commercial
Platform(s) : Xbox

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