Tinker is a puzzle-game where the player has to guide a small robot safely to the level exit. In-between are many obstacles and mazes to overcome. To make the task even more difficult, the robot has only a limited amount of energy available to him. Each move and each turn requires 1 energy. Some levels contain a battery for recharging. If the reserves are empty, the robot dies. Lasers and falls from more than one floor are also a cause of death for the little bugger.
To overcome the different kinds of obstacles, the player controls the robot himself from a isometric perspective and has him moving different kinds of blocks like ice blocks, that melt if shot with laser around, activate/deactivate switches and buttons and by doing so control bombs, lasers and magnets to create a clear and safe way to the exit. Elevators, conveyor belts and elevators further increase the complexity of the riddles.
Although getting to the exit will be enough to finish a level, three bonus objectives are available to increase the re-playability value as well as for unlocking achievements. To get the most out of a level, the player needs to be as fast as possible, have a certain amount of energy left at the end of the stage and have collected all the cog wheels in the level.
[source:mobygames]
Distribution : Retail - CommercialPlatform(s) : PC (Windows)
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