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Aerosmith: Quest for Fame
Virtual Music Entertainment / Mike Fritz
(U.S.A.)
, IBM for PC / SCEI for PS
(U.S.A.)
,
1994
Informations
Analyses
Serious Gaming
Classification
VIDEO GAME
Keywords
Music
Market
This title is used by the following domains:
Entertainment
Audience
This title targets the following audience:
Age :
12 to 16 years old
/
17 to 25 years old
General Public
Gameplay
The gameplay of this title is
Game-based
(designed with stated goals)
The core of gameplay is defined by the rules below:
0 analysis
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Auditorium
Quest for Fame is a music video game developed by Virtual Music and distributed by IBM. They were eventually acquired by Namco (who then made the arcade version in 1999) to create karaoke machines.
[source:wikipedia]
Distribution :
Retail - Commercial
Platform(s) :
Arcade
-
PC (Dos)
-
PC (Windows)
-
Playstation (PSX)
Links
http://en.wikipedia.org/wiki/Quest_for_Fame
http://fr.wikipedia.org/wiki/Aerosmith:_Quest_for_Fame
http://www.boston.com/business/technology/articles/2008/12/26/the [...]
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