Game Classification
Les Méningo
(Smash Poursuit) Chugulu Games et Addiction Agency (France), Wyeth (groupe Pfizer) (U.S.A.), 2010
Video Game
Purpose
- Educative message broadcasting
- Informative message broadcasting
- Marketing & Communication message broadcasting
Audience
- 3 to 7 years old
- 8 to 11 years old
- 12 to 16 years old