An experimental platform/action game created in 48 hours for Ludum Dare #8. The competition's theme was 'swarms'.
The player controls a jetpack-equipped character, tasked with obtaining 25 'gadgets' from a space filled with floating, moving platforms. The player also has a laser gun that can be used to blast away certain destructible barriers. The challenge comes not from enemies (of which there are none), but from the random movement of the platforms themselves. If the player is not careful, s/he might end up crushed between them.
A handy radar in the top left of the screen keeps track of the gadgets' positions (though not the platforms they sit upon).
The game ends in one of two ways: With the player's messy death by squashing. Or with the successful collection of 25 gadgets, at which point a victory message will be displayed.
[source:mobygames]
Distribution : Retail - CommercialPlatform(s) : PC (Linux) -
PC (Windows)
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