Game Classification

Columns / Jewels Sega (Japan), Sega (Japan), 1990  

Informations Analyses Serious Gaming
 

Classification

VIDEO GAME

Keywords

Purpose

Besides play, this title features the following intents:
  • Storytelling

Market

This title is used by the following domains:
  • Entertainment

Audience

This title targets the following audience:
Age : 12 to 16 years old / 17 to 25 years old / 25 to 35 years old
General Public

Gameplay

The gameplay of this title is Game-based
(designed with stated goals)

The core of gameplay is defined by the rules below:

Similar games


Columns / Jewels A puzzle computer game, arcade game and console game with many similarities to Tetris. It was first created in 1989 by Jay Geertsen (not Geertson, as he is erroneously credited in the Windows port) of HP on the X Window System. Nathan Meyers ported it to DOS, Chris Christensen to Macintosh. John Rotenstein created an early Windows version based on Christensen's Macintosh port. Another early port is to Atari ST, for the high resolution monochrome monitor. In 1990 Jay Geertsen sold the rights to Sega, where it was ported to several Sega consoles. [source:wikipedia]

Distribution : Retail - Commercial
Platform(s) : Arcade - GameGear (GG) - Genesis (Megadrive) - MSX - Sega Master System - Wii - PC-Engine / TurboGrafx-16

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