It seemed like finally things would look bright for Assil. He did not only get the Ankh back but also Thara. And all it took was giving the heart of Osiris back to him at the end of Ankh: Heart of Osiris. He didn't listen to Osiris or even ask questions about the Ankh or the strange "Battle of the Gods" he needed his heart for. He just went on with his life and built a house together with Thara.
Had he listened, he would have been prepared for tonight because another thousand years are up and the sign of the camel once again shines bright from the sky. It is the sign for the Gods that they once again need to engage in a tournament whose winner will rule over Egypt the centuries to come. But Assil just didn't listen. Instead the Ankh wakes him up when the Ancient God embedded in it begins to speak. He tells Assil that he needs to stop the God Seth from winning the tournament and since he is the keeper of the Ankh he has to do as told. So it is up to Assil to save Egypt.
You take control of Assil with your mouse and guide him through the different environments talking to people through multiple choice dialogues, while you pick up items which are needed to solve the many puzzles on the journey. On the way he will not only revisit familiar locations (like Cairo) and meet old friends, but he will also visit new locations including the famous Casino of Luxor and meet new characters everywhere.
During the course of the game you will also have the chance to take control of Thara to solve riddles where more than one person is needed or which Assil cannot solve since he is for example afraid of water since that incident in Ankh. To help you on your adventure, the game now features a hotspot indicator. If you press the corresponding button, the game shows you all the things in the current room you can interact with.
[source:mobygames]
Distribution : Retail - CommercialPlatform(s) : Macintosh -
PC (Windows)
Links