In the ruins of a dead planet a call goes out, summoning the aces of 10 different universes against their will. None of them know why they have been summoned, but rivalries soon bubble to the surface. On top of that the amnesiac girl who summoned them, Autumn Four, finds herself under attack by the android army of Winter One. Sides will quickly be taken as the aces attempt to find a way back home.
As in the previous ACE games, Another Century's Episode R collects a motley crew of super and real robot pilots from a variety of shows and tosses them into missions against all manner of mechanical foes. The game starts by selecting a path, one for each series. The paths start with unique missions before converging into a single shared series of missions that lead to the ending. Mission objectives are rarely more complex than destroying all or specific enemies.
Each mecha in the game has unique stats and short range/long-range attacks, both of which can be upgraded with points earned from missions. During combat a tension bar will fill as weaker attacks are used, allowing access to higher level attacks when filled. Each Mecha has a shield system to defend from long range attacks, a boost to close the distance to a distant enemy, and quick transformation between alternate modes for any mecha with transformation modes.
ACE:R contains mecha from the following series:Overman King GainerMobile Suit Zeta GundamMobile Suit Gundam: Char's CounterattackMobile Suit Crossbone GundamMobile Suit Gundam SEED DestinyCode Geass: Lelouch of the Rebellion R2Super Dimension Century OgrussGenesis of AquarianFull Metal Panic!Full Metal Panic? FumoffuMacross ZeroMacross FrontierSuper Robot Wars OGArmored Core
[source:mobygames]
Distribution : Retail - CommercialPlatform(s) : Playstation 3 (PS3)
Links