This side-view shoot ?em up scrolls in multiple directions, moving it away from the R-Type game style and more towards Blood Money. Most of the danger comes from wall mountings or static obstacles rather than actual sentient opposition. The levels are large and multi-directional, with a map feature to help you progress through each one. Power up weapons can be collected. The gameplay is quite systematic, with a measured approach working better than a gung-ho ?shoot first, ask questions later? mentality.
[source:mobygames]
Distribution : Retail - CommercialPlatform(s) : Amiga
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