Game Classification

Auto Crusher Palladium Office Koukan, Pack-In-Video Co., 1994  

Informations Analyses Serious Gaming
 

Classification

VIDEO GAME

Keywords

Market

This title is used by the following domains:
  • Entertainment

Audience

This title targets the following audience:
Age : 12 to 16 years old / 17 to 25 years old
General Public

Gameplay

The gameplay of this title is Game-based
(designed with stated goals)

The core of gameplay is defined by the rules below:

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Auto Crusher Palladium Auto Crusher Palladium is a game that simulates construction of battle robots ("mechs"). The player is able to construct robots using various parts: body, limbs, computer AI, weapons, etc. The result can be a combination of any forms and components, with the limitation being the overall weight of the robot, which must not exceed a specified amount. Robots can be humanoid, machine-like, rolling on wheels, able to fly or transform into different forms, etc.

After a robot has been created, the player sends it to fight other robots. The battles look like those of a fighting game, with side-scrolling view and HP bars; however, they are non-interactive. The entire gameplay focus in on creating a robot in such a way that it would be able to defeat a particular enemy; the battles themselves allow no control from the side of the player.

A "league mode" is also available, where the player(s) choose various models of robots and have them compete against each other in a tournament. [source:mobygames]

Distribution : Retail - Commercial
Platform(s) : TurboGrafx CD (Turbo CD)

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