In Brat you must guide a baby, Nathan, through levels with features such as dynamite, bridges and holes. You do this indirectly, by specifying which direction he goes in, in a manner vaguely similar to Lemmings. You also tell him when to use objects in a simplistic manner similar to the Dizzy games.
[source:mobygames]
Distribution : Retail - CommercialPlatform(s) : Amiga -
Atari ST
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