Game Classification

Chaos Overlords Stickman Games, New World Computing, 1996  

Informations Analyses Serious Gaming
 

Classification

VIDEO GAME

Keywords

Market

This title is used by the following domains:
  • Entertainment

Audience

This title targets the following audience:
Age : 12 to 16 years old / 17 to 25 years old
General Public

Gameplay

The gameplay of this title is Game-based
(designed with stated goals)

The core of gameplay is defined by the rules below:

Similar games


Chaos Overlords Chaos Overlords is played out on an 8x8 grid, said grid representing city blocks. Each block contains three locations of varying significance (hospitals, research centres, etc) which are randomised for each new game. In fixed positions throughout the city are the headquarters of six organised crime syndicates. As the game begins, the player is in control of one of these HQ buildings, and have one gang of 'Right Hand Men' under player control. The aim of the game varies, from eliminating all rival gangs to capturing all HQ buildings, or merely competing for the highest bank balance or prestige (popularity).

Gameplay is very like a board game. Each turn, a selection of three gangs is made available to the player. From this pool the player may hire or dismiss one of the gangs. An extensive range of gangs is included, from Disgruntled Postal Workers to Renegade Nuns. Once hired, gangs are dispensed throughout the city with instructions to seize control of the aforementioned locations (obtaining research bonuses from research centres, accelerated healing from hospitals, etc.), shakedown the public for cash, research new weapons and technology or attack enemy installations.

Each gang may be outfitted with a weapon (ranged or melee) an item of protective gear and one miscellaneous item (performance-enhancing drugs, smoke bombs and 'cool shades' are a few examples). Getting the right gang and researching the perfect accessories for them is where much of the fun lies.

Combat, when it occurs (which is often) is automated, this is a strategy game, not a tactical simulation. Action is simultaneous turn-based with an optional time-limit to keep things moving. Multiplayer is supported through hotseat, modem, LAN or internet (TCP/IP) and is more stable than some current releases (possibly due to low average system specs when it was released). [source:mobygames]

Distribution : Retail - Commercial
Platform(s) : Macintosh - PC (Windows)

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