Chop Chop Runner is very similar to Canabalt but instead of a man in a suit, the player controls a Ninja. Although "controlling" may be a bit overstated as the player can only order the Ninja to jump (or jump higher by touching the screen longer) or to attack and kill the different enemies in his way (double-tap). It is not possible to control the Ninja's speed. He will keep on running faster until he falls in a gab or is killed by running into an enemy. There is also no ending to the game, as the environments are randomly generated for each playing session. The goal is to cross as large a distance as possible before dying. To spice things a bit up, a few power-ups are scattered around the level like an exploding barrel which gives the Ninja an additional boost or fireworks which destroy enemies ahead.
[source:mobygames]
Distribution : Retail - CommercialPlatform(s) : iPhone / iPod Touch
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