Game Classification

The Classroom 2006  

Informations Analyses Serious Gaming
 

Classification

VIDEO GAME

Keywords

Market

This title is used by the following domains:
  • Entertainment

Audience

This title targets the following audience:
Age : 12 to 16 years old / 17 to 25 years old
General Public

Gameplay

The gameplay of this title is Game-based
(designed with stated goals)

The core of gameplay is defined by the rules below:

Similar games


The Classroom It's the last ten days of school and on every day Alex, the main character of The Classroom, has to do a final test. Alex isn't motivated to study for them so he decides that's it's the best to cheat. But he is lucky because there is a geek in his class from who he can cheat.

The game is played from a top-down perspective. All characters are shown as dots. Alex is the blue dot, the other students are green dots, the geek is yellow and the teacher is red. While cheating in the first level is quite simple because the geek is sitting right next to you, in later levels Alex has to move around the classroom without getting into the sight of the teacher which is shown as a green arc.

Alex is controlled with the keyboard. Pressing the left mouse button while standing next to the geek fills a cheat bar. When the bar is full, Alex has to return to his place and the level ends successfully. Getting caught results in having to restart the level. [source:mobygames]

Distribution : Retail - Commercial
Platform(s) : Browser (Flash)

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