Game Classification

Cogito Atreid Concept SA, Kalisto, 1992  

Informations Analyses Serious Gaming
 

Classification

RETRO SERIOUS GAME
(Edugame)

Keywords

Purpose

Besides play, this title features the following intents:
  • Educative message broadcasting

Market

This title is used by the following domains:
  • Entertainment
  • Education

Audience

This title targets the following audience:
Age : 12 to 16 years old / 17 to 25 years old / 8 to 11 years old
General Public

Gameplay

The gameplay of this title is Game-based
(designed with stated goals)

The core of gameplay is defined by the rules below:

Similar games


Cogito In this game based on Rubik's Cube concept and similar to Cubulus, you have to recreate the shape shown at the bottom of each screen by moving the column vector (Up/Down) or row vector (Left/Right). Gameplay in Cogito consists of 120 screens and 10 different shapes. The time it takes to complete each is recorded as is the number of moves. Completing the level gives you the password to start from a desired level in the future.

You may start a new game, or open a saved one. Speed is set to Slow, Medium, or Quick. The background themes in the game include Alien, Planet, Happyland, and Ludyland. Your gameplay is accompanied by optional background music. [source:mobygames]

Distribution : Retail - Commercial
Platform(s) : Macintosh - PC (Windows)

Links