(Taken from the website:)
Using negotiation and trade, one must resolve a situation involving barricaded cultists in a villa two kilometers away from town. As you play, you wander around the villa, meeting some of the brainwashed cult members (and some reasonable people). You talk to them, find out what they want, and trade items with them for information. You learn a little about the social structure of the cult and even get to save some lives. Advancing from room to room, you find keys to locked doors and operate switches to remove barriers.
[source:mobygames]
Distribution : Retail - CommercialPlatform(s) : PC (Windows)
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