Adventure, action and a bit of role playing blend in Daemonica, a murder mystery set in 14th century medieval England in the period following the infamous Black Death.
The majority of the game is "true" point-and-click adventure, with all the elements adventure gamers have become accustomed to, with only a small amount of action (in the form of sword fighting) controlled using the mouse and keyboard. The isometric "top down" view makes it look like a traditional role player.
Using the keyboard, you can zoom in or out and adjust camera angles. Scenery graphics include animated objects and animals, including weather effects. There is very little voice-acting, and that is of the main character. Important revelations in the story are provided by narrated text instead of graphic cut-scenes, and conversations with other characters are handled with on-screen text (unvoiced) in a pop-up window. The background music and ambient sound effects are intended to bring an overall feeling of foreboding and moodiness to the story.
Your character, Nicholas Farepoynt, is summoned by the Mayor of Cavorn to determine whether the proper man was executed for the murder of his fiance'. Farepoynt has many abilities that make him unique, including being able to commune with and speak to the dead! As the story progresses, you will guide Nicholas throughout the town talking to its citizens (alive as well as dead) and unearthing the underlying plot that emerges.
Solving adventure-type puzzles comes into play and those include riddles as well as object-dependent ones. The most important "quest" involves finding herbs for the making of potions to enhance Nicholas' abilities, heal him or enable him to travel to the "Temple of Sacrifices" in order to question the souls of the dead. Multiple endings provide a replay value.
[source:mobygames]
Distribution : Retail - CommercialPlatform(s) : PC (Windows)
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