Game Classification

Daisenryaku III: Great Commander SystemSoft, SystemSoft, 1989  

Informations Analyses Serious Gaming
 

Classification

VIDEO GAME

Keywords

Market

This title is used by the following domains:
  • Entertainment

Audience

This title targets the following audience:
Age : 12 to 16 years old / 17 to 25 years old
General Public

Gameplay

The gameplay of this title is Game-based
(designed with stated goals)

The core of gameplay is defined by the rules below:

Similar games


Daisenryaku III: Great Commander Daisenryaku III: Great Commander is a turn-based war strategy game. Like its predecessor, it allows up to four players to compete against each other or computer AI in various war scenarios, controlling armies distinguished by their colors (blue, red, green, and yellow). There are ten maps to choose from, some of which are based on real-world locations and depict historical conflicts, e.g. Russia and Japan fighting over islands in the North Pacific ocean; there are, however, no detailed reconstructions of historical battles, and all sides in all scenarios use the same modern types of weapons and vehicles. The gameplay system remains mostly unchanged compared to the second installment; differences mostly involve larger maps, interface tweaks, different degrees of zooming, etc. [source:mobygames]

Distribution : Retail - Commercial
Platform(s) : NEC PC-9801

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