Game Classification

Decisive Battles of World War II: Battles in Italy SSG Strategic Studies Group Pty Ltd., Matrix Games, 2005  

Informations Analyses Serious Gaming
 

Classification

VIDEO GAME

Keywords

Market

This title is used by the following domains:
  • Entertainment

Audience

This title targets the following audience:
Age : 12 to 16 years old / 17 to 25 years old
General Public

Gameplay

The gameplay of this title is Game-based
(designed with stated goals)

The core of gameplay is defined by the rules below:

Similar games


Battles in Italy is a turn-based strategy game which simulates the invasions of Sicily, Salerno and Anzio during WWII. It uses the classical hexagon style and focuses on inner values: the whole game is spent on a overhead map and units are represented by abstract symbols.

The player can choose which side he wants to play on and then gives orders to his troops every turn. The automatic calculated combat takes many factors into consideration, e.g. terrain, weather and unit composition. Also important is the visual range because the game uses the "Fog or War" gameplay element where enemies can only be seen if spotted. Sustaining the supply lines makes sure that the soldiers have enough fuel and food. With a click on a unit he gets all relevant information on the side of the screen. [source:mobygames]

Distribution : Retail - Commercial
Platform(s) : PC (Windows)

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