Game Classification

Diamond Rush Gameloft S.A. (France), Gameloft S.A. (France), 2006  

Informations Analyses Serious Gaming
 

Classification

VIDEO GAME

Keywords

Market

This title is used by the following domains:
  • Entertainment

Audience

This title targets the following audience:
Age : 12 to 16 years old / 17 to 25 years old
General Public

Gameplay

The gameplay of this title is Game-based
(designed with stated goals)

The core of gameplay is defined by the rules below:

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Diamond Rush Think of this game as a mix of Tomb Raider and Boulder Dash. You play as an Indiana Jones type of adventurer, exploring temples full of traps in the jungles of Angkor Watt, the castles in Bavaria and the frozen monasteries in Tibet.

The game has a lot of secret areas and alternative routes - you can visit any previously beaten level using the world map to explore it again.

The gameplay is quite interactive: trapdoors, realistic rolling boulders, mines, breakable dragon eggs, weight - activated floor plates, it's all there. You also have dynamic water with which you can flood some rooms (or drain others) and use it to extinguish fires or safely transport objects.

Some of the enemies affect the world around them by burning or cutting the objects and you can use their behaviour to your advantage. You also have a grappling hook like Lara Croft and with it your character can pull boulders and enemies. [source:mobygames]

Distribution : Retail - Commercial
Platform(s) : Mobile (BlackBerry) - Mobile (Java ME)

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