As the game tells us, Joe wants to see the world. Sadly, there are a series of trivial obstacles in the path of this little neon green rabbit. Circumventing these obstacles and advancing toward his sightseeing goal is achieved by clicking on various objects strewn across the landscape, "activating" them. When the objects are triggered in the correct sequence, the room's puzzle is undone and Joe is free to proceed.
[source:mobygames]
Distribution : Retail - CommercialPlatform(s) : Browser (Flash)
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