Victor Hugo's Les Misérables is the first entry in Enter the Story, an interactive world of classic novels of which the concept was started in 1997, independently developed by Chris Tolworthy. The main series acts as a framework with a separate background story, not revealed yet in the first release of the game, where the different volumes eventually link up to a giant, single adventure game. After the release of the second game, this first title was re-released with new features that allow the player to use items from the second game in the first one to solve puzzles and there are also a number of new locations that are opened up.
Adapted from the 1862 novel Les Misérables by French author Victor Hugo, it mainly tells the story of the French ex-convict Jean Valjean who is looking for a way to the right the wrongs in his past. There are different plots linked together by the single character that eventually touch a wide array of subjects such as religion, philosophy, architecture, history, love and moral decisions.
The core gameplay is based on the characteristics of a point-and-click adventure game, but with major differences. It is largely presented as a visual novel with linear, interactive choices that further the plot. Controlled through the mouse, a left click is used to explore, double clicks have the player learn more about another character and right clicking is used for all other actions and suggesting ideas to characters. There is no inventory, but objects can be recognized and then suggested to characters as an alternative. Also very different is that the player is able to leave the protagonist Valjean behind at a location to explore other areas in the meantime, because the actual protagonist controlled by the player is the angel Peri, who is not a part of the original story.
The entire game is shown through a world with manipulated images and paintings, and stroke-based art for all other objects and the animated characters, with text for conversations and descriptions. There are no voices, but different music tracks in the background. Next to regular gameplay sequences, there are also cutscenes. The game contains a map and a log of recently clicked people or objects, and recent conversations.
[source:mobygames]
Distribution : Retail - CommercialPlatform(s) : PC (Windows)
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