Fate of A Nation is a game of exploration, nation-management, development and military conflict.
The game is a multi-player Play By Email game reminding of Civilization with a fantasy setting. Each player controls a nation with settlements and military as well as some civilian units. The game starts with the nation at a stone age (pre-neolithic) society. The start map is random but some of the prerequisites of the nation can be determined by its general philosophy "religion", its heritage and by choice of fantasy race.
It is played in an ever-expanding world and is open-ended. Each nation is positioned at a distance from the others, as more players join they are added to the rim of the world. Orders are sent in before the execution of a turn, during the execution-all nations move simultaneously.
[source:mobygames]
Distribution : Retail - CommercialPlatform(s) : PC (Windows)
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