Fiber Twig is a puzzle game, where your goal is to restore a "damaged" branch by inserting new branch pieces.
Fiber Twig's screen consists of two sections, the playfield and the right and bottom sides.
At the bottom, the pieces to insert will slowly stack, and if it gets full, it is game over. On the right side, besides seeing your score, you will have the opportunity to use hammer and water to destroy or alter existing pieces on the playfield. There is also a container for obtained pieces that you can't use.
In the playfield, you have a start branch, a destination branch and lots of middle segments. Now you have to pick a piece (line, curve, cross, t-cross, end and other more complex forms) from the bottom up, rotate it if necessary and place it on the playfield so that you create a way from your start branch to the most upper part of the playfield.
The form of the branch you create will always vary, because it depends on the pieces you get and there is also no it-must-look-that-way requirement. Unless you deal with transparent pieces, which needs same real-life pieces to get usable.
The game offers 18 levels to play, all of them are vertically scrolling through multiple screens.
[source:mobygames]
Distribution : Retail - CommercialPlatform(s) : PC (Windows)
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