Game Classification

Get Lost! Terminal Software, 1983  

Informations Analyses Serious Gaming
 

Classification

VIDEO GAME

Keywords

Market

This title is used by the following domains:
  • Entertainment

Audience

This title targets the following audience:
Age : 12 to 16 years old / 17 to 25 years old
General Public

Gameplay

The gameplay of this title is Game-based
(designed with stated goals)

The core of gameplay is defined by the rules below:

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Get Lost! Getting lost is what players of Get Lost! should avoid doing. Instead they should find their way out of a complicated maze. The objective is to move from top left to the bottom right corner of the maze. This should be done in as few moves as possible. There are a dozen mazes in the game and they are randomly chosen at start up. The game features six levels of difficulty. On the easier levels the player is presented with both a top down perspective and a first person perspective of the maze. On the more difficult levels the top down view is disabled and the player has to make his way through the maze with only the first person view. The game is played with keyboard by simply inputting the commands, left, right and forward. [source:mobygames]

Distribution : Retail - Commercial
Platform(s) : Commodore Vic 20

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