Game Classification

Gingahyōryū Vifam Bandai Co. (Japan), 1984  

Informations Analyses Serious Gaming
 

Classification

VIDEO GAME

Keywords

Purpose

Besides play, this title features the following intents:
  • Licensed title

Market

This title is used by the following domains:
  • Entertainment

Audience

This title targets the following audience:
Age : 12 to 16 years old / 17 to 25 years old
General Public

Gameplay

The gameplay of this title is Game-based
(designed with stated goals)

The core of gameplay is defined by the rules below:

Similar games


Gingahyōryū Vifam Based on Nippon Sunrise's animation series of the eighties, your goal in Vifam is to guide your mothership to a specific planet while surviving the assault of enemy robots.

The game is divided into three screens, or monitors:
Monitor 1 is a two-dimensional starmap, where you guide your ship through the planet system while avoiding being pulled into a planet's gravity field. If this happens, the game switches to a screen displaying the planet in close-up, and you must immediately accelerate out of its vicinity. The radar screen displays both approaching enemy robots and an arrow pointing to your destination. You have a limited fuel supply, so time must not be wasted.

If the red dots on your radar come too close, you must switch to monitor 2, where you fly the robot Vifam in a first-person perspective through space in order to shoot the enemy down. After that, you can return to the mother ship and resume your voyage. Monitor 3 is used for servicing Vifam.

Once you've reached the red planet, the game wraps around and you must do the same voyage again. [source:mobygames]

Distribution : Retail - Commercial
Platform(s) : MSX

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