A sequel to the previous Grand Prix Simulator, a popular Super Sprint style racing game.
As before, the action is viewed from overhead across a succession of tracks featuring hairpins, oil slicks and similar hazards. You must complete each race within the time limit; and time left after one race is added to your allowance on the next one. After the race you can view a replay.
The two main new features are a 3-player mode (there are always 3 cars present in total) and a damage meter which mean that repeat contract with barriers or other cars hampers your performance.
[source:mobygames]
Distribution : Retail - CommercialPlatform(s) : Amstrad CPC -
Commodore 64 -
ZX Spectrum
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