After being challenged by his friends, young Stan Riddle enters the abandoned mansion at the outskirts of his home town, a place rumored to be haunted by wandering spirits and evil forces. He finds a large mirror at the end of the entrance hall, and can't resist peering inside. The mirror explodes, showering him with shards and trapping him inside the cursed manor. He must explore the surroundings, solving all the puzzles encountered to help lost souls also bounded to the location by past deeds.
Haunted Manor: Lord of Mirrors is a hybrid game, combining ideas from the adventure and hidden object genres for the casual market. Most of the time, the game behaves like a standard point-and-click adventure, where the objective is to explore the many rooms available and pick objects to solve puzzles, by dragging and dropping the items stored in the inventory at the bottom to a logical place on the scenery. Some places bring up a separate seek-and-find screen, where the goal is to find and click on all the items listed at the bottom interface, on locations filled with assorted paraphernalia scattered around the scenery. After finishing the scene, one of the collected objects is added to the inventory. The hint button shows the position of one of the required items, but takes some time to recharge after use. The task button lists the pending objectives.
Mini-games appear occasionally, taking place on a separate screen where the player has to reassemble shredded notes, find all the differences between Stan and his mirror reflection, set all the gears inside a clockwork mechanism, distribute wine in equal measures through three bottles of different sizes, and complete other similar challenges. The puzzles can be optionally skipped after a few minutes.
[source:mobygames]
Distribution : Retail - CommercialPlatform(s) : iPhone / iPod Touch -
Macintosh -
PC (Windows)
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