In this basic (not BASIC, ChoiceScript!) implementation of the original cave-crawling survival horror game, the player is put in the shoes of a Wumpus-hunter. The Wumpus is a dangerous and smelly beast who can only safely be attacked (with one of 5 spears in the player's inventory) from an adjacent room, after its rank odour has been smelled. Every room joins to three others (following the vertices of a dodecahedron through a randomized cave complex), so like Minesweeper, the player must make an informed guess as to which of the three the Wumpus is in. A successful throw kills the Wumpus and wins the game; an unsuccessful throw, however, startles the Wumpus into moving to one of three adjacent chambers -- possibly (33%) including the one containing the re-loading player.
True to form, the game also includes pits (killing players entering their rooms, which can be detected one room away by a breeze) and randomly-player-relocating bats (which, again, the player is warned when near, but not precisely.)
In this implementation of the game, all choices are made through multiple choice selections.
[source:mobygames]
Distribution : Retail - CommercialPlatform(s) : Browser (Flash)
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